The cost in Russia remains incomprehensible: the base price in our country was 59,990 rubles, and now 49,990 rubles are flaunting on the page in Steam. Nevertheless, the official site HTC still offers to buy a helmet for 59,990 rubles.
The manufacturer emphasizes that for that kind of money you will receive an extremely advanced helmet along with controllers and the Steamvr Tracking tracking system. In addition, the kit includes a trial subscription to Viveport with five games a month at your choice and copies Tilt Brush, EVEREST VR And Richie’s Plank Experience.
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Does Oculus have a more https://casinopalm.org/games/ clear picture? Well, about the same functionality, in my opinion, too strong a statement.
They will throw off the price more. Sooner or later, the helmet (or glasses) will become available to almost everyone … At one time, mobile phones of huge money cost, and now everyone walks with the phone; The same story was with the PC and the rest of the subsurrents of the modern world. One has only to gain patience ..
They (Oculus) sell a full set (Oculus Touch, 2 sensors, 6 games and glasses themselves) for $ 400+70 dollars Delivery to Rashka. After the promotion, such a kit will cost $ 500.
I bought myself a few days ago Oculus Rift for a promotion, everything came quickly from the Amazon, there are no problems, I buy games in Steam.
Yes, the Okulus picture looks better (proof www.YouTube.COM/Watch?V = GPCCGEHO5ZY and WWW.YouTube.COM/Watch?V = 0PCZ4TBVAW)
Their functionality is really the same, the games from HTC Vive can now be launched on
This requires three cameras, not two. With two cameras there will be poor quality. And this is officially. And if you are satisfied with the fi -quality quality, this is your personal business.
immersion in VR of the okulus is good. HTC Vive did not compare, maybe really the lens is worse than the okulus, but where is the confirmation?
This is such a universal consensus that has established over the year. Pixelization less okulus. Lines artifacts are less noticeable in Vive. The viewing angle is larger in Vive (however, this is only at the maximum, t.To. It is regulated).
I say – if you are satisfied, then this does not mean that it is normal. According to the manufacturer, this quality is unsatisfactory. You read the instructions. It will be written there that both cameras should stand in front.
There was a great technical analysis of FOV both helmets, but now, unfortunately, I can’t find it. Here is a picture: VRTalk.COM/Forum/Showthread.PHP?1282-The-Field-OF-View-ARGUMENT-RIFT-VS-VIVE
Lens artifacts are not dependent on IPD. They are very clearly visible with high -contrast scenes.
The official angle of view is a very conditional concept, because it depends on many individual factors. But the real angle is much smaller than the official one, and Viva has better. Comparison below.
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