Before the release of the gloomy adventure action, Hell IS us remains two months. In this regard, the studio Rogue Factor Glad to report, the game has already gone to gold. This means that the seal included physical copies, which will then be dispersed to the shops of the world. Therefore, any transfers are no longer expected.
At the same time, the developers revealed the final weight of the game – on the PlayStation 5 file size Hell is us is 20.9 GB. This applies to the release version of the game without taking into account the possible patch of the first day.
Recall, plot Hell is us Send players the fictional country of Heydiy 1993 during the Civil War. The protagonist named Remy returns home in order to replenish the gaps in memory and reveal the true reasons for parting with relatives.
In terms of gameplay, the authors offer a dynamic action from a third party with a detailed study of locations without a compass, map and other signs. The players must disclose the whole story independently by solving puzzles and folding pieces of Laura into a single picture.
Hell is us starts on September 4 on PC (Steam), PlayStation 5 and Xbox Series with Russian localization of the text. Owners of Deluxe publications will be able to start their passage three days earlier.
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Hell is us
The best comments
The game was interested in the moment until I tried the demo, I expected some detective, a plot oriented game, and this turned out to be something completely different. Plus, it somehow worked unstable, then everything is OK, then frisit and loads everything 100%
I did not like the demo, it became clear on him that I would not take, the game seemed crooked and rather outdated. And yes, the scene of obtaining equipment was the last point for me in this demo. But thank you very much for the approach with the demo, they are not often done now, a very useful thing.
It was very pleasant (albeit slightly sad) to see according to the comments that I was not so turned away from the game Demo. And yes, the moment of receipt of equipment is just some kind of anti-sillingin. It is somehow strange to make an allegedly plot-oriented game and at the same time handle the narrative like that.
I liked the demo. Resembles The Surge atmosphere.
Absolutely the same story, the first case in my life when, after playing a demo, I deleted from the Close. Already smoked.
He giggled into demo (and hit his forehead on his palm) from the moment the hero receives equipment. Removes clothes from the corpse of a woman who had just died in front of him in a fight with a creature, takes a sword and then another creature appears in this closed room. Apparently politely waited for the act of looting.
In general, I agree with the comment above. I was waiting for research, received two DS-a (Kodzim and Miyazaki), and both curves.
And with puzzles from Skyrim!
But there was a compass in the demo. True, it is not clear nafig is needed.
No, it is funnier than a woman deftly fought, but died from the most endless mob, which he then calmly chop.
But in general, the game liked me, I did not expect anything from it. And this is definitely not ds, there is no resurrection of monsters and an analogue of the fire.
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